Research: Difference between revisions
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The first three tiers of augmentation combines will require a [https://alla.clumsysworld.com/?a=recipe&id=27845 Augment Cutter]<br> | The first three tiers of augmentation combines will require a [https://alla.clumsysworld.com/?a=recipe&id=27845 Augment Cutter]<br> | ||
There is an Enchanted Cutter that can be made by a Blacksmith of at least 225 skill. Unknow use as of today. | *There is an Enchanted Cutter that can be made by a Blacksmith of at least 225 skill. Unknow use as of today. | ||
== '''Weight Ratio''' == | == '''Weight Ratio''' == |
Revision as of 12:09, 1 December 2021
Purpose
The Research tradeskill has been completely reworked to into a system designed around creating augments, upgrading augments, breaking down gems, breaking down augments, creating new items, imbuing items, and other new features
Basics of Combining
Each augment requires four items for the combine
- Cutting Tool
- Shaped Stone (Different for each tier)
- Combining Agent (Arcane or Holy - Different for each tier)
- Additive (Varies based on type of augment you are making)
Required Tools
For the first three tiers of stones - you will need an Augment Shaper to process the raw stone into a shaped one.
The final two tiers of stones require a Enchanted Augment Shaper to process into shaped stones.
The first three tiers of augmentation combines will require a Augment Cutter
- There is an Enchanted Cutter that can be made by a Blacksmith of at least 225 skill. Unknow use as of today.
Weight Ratio
This is simply how much weight is required to get an additional 1% increase in potential ore yield.
For example: If the player has 35kg weight and the Weight Ratio for a particular ore is 10kg/1%, they would have a 3% chance of yielding that ore (ignoring any Base Yield that may be present).
If the player has 216kg weight and the wight ratio for a particular ore is 21kg/1%, they would have a 10% chance of yielding that ore (ignoring any Base Yield that may be present).
Yield Cap
This is simply the maximum possible yield chance that a particular ore can have, regardless of stored metal weight.
Ore Conversions
Players can convert any extracted Metallurgy ore to any lower quality ore by simply trading it to a Metallurgist NPC. Each time you trade the ore, it gives you the next lower quality ore. THIS CANNOT BE UNDONE!
Metallurgy Cost
Cost: Ore extraction attempts currently cost 7pp per 1kg of metal weight.
Metal Extraction
Rare metal ores can be extracted from stockpiled (melted-down) metal at any Metallurgist. Note that each Metallurgest can only extract ores within their Tier and below. You can always see what your yield chance is for each respective ore in the Metallurgy UI prior to attempting an extraction.
Regardless of stockpiled metal weight, you can ONLY ever get 1 ore yielded per extraction (the highest successful yield). When you attempt an extraction, the system checks for a succesful yield starting at the most rare ore and working its way to the most common. As soon as you are successful in yielding an ore, the system stops and gives the player the yielded ore.
Additionally, any time an extraction is attempted, 100% of your metal stockpile is consumed. You cannot attempt an extraction on a portion of your stockpile (plan accordingly).
Extracted Metal Ore (Metallurgy)
The below numbers can be updated once they are fully discovered.
# | Ore | Tier | NPC | Base Yield | Weight Ratio | Yield Cap | Required for | |
---|---|---|---|---|---|---|---|---|
1 | Tin Ore | Tier 1 | Krov S'Tor | 30% | ? | ?% | Augment Cutter | |
2 | Copper Ore | Tier 1 | Krov S'Tor | 20% | ? | ?% | Augment Shaper, Augment Cutter | |
3 | Iron Ore | Tier 1 | Krov S'Tor | 10% | ? | ?% | None | |
4 | Nickel Ore | Tier 2 | Glork | 0% | ? | ?% | None | |
5 | Cobalt Ore | Tier 2 | Glork | 0% | ? | ?% | None | |
6 | Zinc Ore | Tier 2 | Glork | 0% | ? | ?% | None | |
7 | Manganese Ore | Tier 3 | Filar Sparkbender | 0% | ? | ?% | None | |
8 | Tungsten Ore | Tier 3 | Filar Sparkbender | 0% | ? | ?% | None | |
9 | Chromium Ore | Tier 3 | Filar Sparkbender | 0% | ? | ?% | None |