Druid

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Description

Druids are disciples of the wilds, following the teachings of the Norrathian gods of nature. Druids are primarily a magic-using class, with the ability to wear leather armor and wield blunt weapons and scimitars.

Druidic magic takes many forms, allowing the druid to fill a wide variety of roles when in a group or adventuring alone. Druids possess fair healing abilities, powerful health regenerative spells, valuable enhancements that improve the health and armor of their group, and at max level considerable mana regenerative spells.

Offensively, druids are versatile. They have access to fire and cold-based damage spells, a selection of disease and swarm spells that damage their enemies over time, powerful banishment spells focused upon unnaturally summoned creatures, and spells to charm animals. Druids also gain some of the best travel spells, including the ability to speed up their group's movement and teleport their group to distant regions.

Druids are a well-rounded class, prospering in both solo and grouped situations. An experienced druid is able to adventure alone, but is equally at home in a group. The druid is an excellent class for players who enjoy a variety of play styles and options. Druids make one of the best starting characters in EQ due to their amazing ability to make money via teleports, item farming, versatility, ease of travel, and quad killing giants.

Class Titles

Level 1-50 Level 51-54 Level 55-59 Level 60
Druid Wanderer Preserver Hierophant

Creation Guide

Picking the Right Race

Wood Elves are one of the two best races for druids. They lean towards being heavily mana based with good starting wisdom, and the best agility of all the races. They get infravision, and also a native ability to forage. Wood elves also have the ability to hide, though it doesn't raise beyond a minimal level in skill.

Half-Elves are more melee based. They aren't strong stat wise and are probably the weakest race overall in the druid class. Half-Elves also get infravision.

Halflings are the most popular druid race. Halflings trade some intelligence and charisma for higher strength and stamina. Halflings consume more food and drink, but that's less of an issue for druids thanks to forage. In return however they get infravision, basic hiding and sneak skills, and level slightly faster with their +5% exp bonus. They also have the added bonus of hairy feet.

Human is the most well rounded druid race. Human druids can be quite a competent and balanced character. Their low agility and lack of night-sight however makes them a more burdensome character to play compared to other races. (NOTE: Project 1999 uses the Titanium client, which has brighter lighting than the classic client, making human vision less of a problem).

Starting Statistics

RACE STR STA AGI DEX WIS INT CHA BONUS
Froglok 70 100 100 80 75 85 60 30
Wood Elf 65 75 95 80 90 75 75 30
Half Elf 70 80 90 85 70 75 75 30
Halfling 70 85 95 90 90 67 50 30
Human 75 85 75 75 85 75 75 30

Religion

Religion does not play an overly important role to Druids, but they do affect whether the druid can use certain deity-specific items. All Wood Elf druids must worship Tunare, while all Halflings must worship Karana. Half-Elves and Humans can choose between the two.

KaranaTunare

Spells

Crafted Spells & Tomes

Pricing will vary based on CHA

(Estimated Total: 5,390p 6g 2s 2c)

(C) = Crafted

(D) = Dropped

....::::::::: | 51 - 52 | Spells & Tomes | :::::::::....
Scribestone Energy Focus Power Component Required Spell or Tome Product Cost
Minor Scribestone Depleted Energy Focus I Power Stabilizer Spell: Form of the Great Wolf Feral Pack 127p 0g 9s 4c
Minor Scribestone Depleted Energy Focus I Power Amplifier Spell: Superior Camouflage Foliage Shield 306p 0g 9s 8c
Minor Scribestone Depleted Energy Focus II Power Amplifier Spell: Abolish Disease Pureblood 346p 7g 4s 0c
....::::::::: | 53 - 54 | Spells & Tomes | :::::::::....
Scribestone Energy Focus Power Component Required Spell or Tome Product Cost
Lesser Scribestone Depleted Energy Focus IV Power Stabilizer Spell: Remove Curse Remove Greater Curse 157p 8g 8s 4c
Lesser Scribestone Depleted Energy Focus I Power Stabilizer Spell: Spirit of Scale Spirit of Eagle 125p 1g 2s 7c
....::::::::: | 55 - 56 | Spells & Tomes | :::::::::....
Scribestone Energy Focus Power Component Required Spell or Tome Product Cost
Scribestone Depleted Energy Focus I Power Stabilizer Spell: Savage Spirit Nature Walker's Behest 168p 3g 4s 7c
Scribestone Depleted Energy Focus I Power Stabilizer Spell: Superior Healing Chloroblast 152p 6g 7s 3c
Scribestone Depleted Energy Focus I Power Stabilizer Spell: Vengeance of the Wild Vengeance of Nature 219p 9g 3s 1c
Scribestone Depleted Energy Focus I Power Stabilizer Spell: Breath of Ro Ro's Smoldering Disjunction 209p 3g 9s 9c
....::::::::: | 57 - 58 | Spells & Tomes | :::::::::....
Scribestone Energy Focus Power Component Required Spell or Tome Product Cost
Greater Scribestone Depleted Energy Focus I Power Stabilizer Spell: Repulse Animal Instinctual Fear 230p 5g 8s 1c
Greater Scribestone Spell: Circle of Winter (D) Power Amplifier Spell: Circle of Summer (D) Circle of Seasons 338p 8g 9s 4c
Greater Scribestone Depleted Energy Focus I Power Stabilizer Spell: Chloroblast (C) Tunare's Renewal 172p 0g 5s 1c
....::::::::: | 59 - 60 | Spells & Tomes | :::::::::....
Scribestone Energy Focus Power Component Required Spell or Tome Product Cost
Major Scribestone Depleted Energy Focus I Power Stabilizer Spell: Natureskin Protection of the Cabbage 292p 8g 2s 3c
Major Scribestone Depleted Energy Focus X Power Stabilizer Spell: Resurrection Incarnate Anew 449p 7g 5s 5c
Major Scribestone Depleted Energy Focus I Power Amplifier Spell: Protection of the Cabbage (C) Protection of the Glades 398p 8g 4s 9c
Major Scribestone Depleted Energy Focus I Power Stabilizer Spell: Mask of the Hunter (D) Mask of the Stalker 200p 7g 2s 5c
Major Scribestone Depleted Energy Focus I Power Stabilizer Spell: Frost (D) Moonfire 200p 7g 2s 5c
Major Scribestone Depleted Energy Focus I Power Stabilizer Spell: Regrowth Nature's Recovery 262p 9g 8s 5c
Major Scribestone Depleted Energy Focus I Power Stabilizer Spell: Tunare's Renewal (C) Nature's Touch 200p 7g 2s 5c
Major Scribestone Depleted Energy Focus X Ancient Text Spell: Legacy of Thorn (D) Ancient: Legacy of Blades 362p 3g 5s 4c
Major Scribestone Depleted Energy Focus X Ancient Text Spell: Wildfire Ancient: Starfire of Ro 466p 8g 6s 2c

Spells List

Level 1
Spell Name Mana Skill Target Type
Burst of Flame 4 Evocation Single target
Dance of the Fireflies 10 Conjuration Self only
Endure Fire 20 Abjuration Single target
Flame Lick 12 Evocation Single target
Lull Animal 10 Alteration Animal
Minor Healing 10 Alteration Single target
Panic Animal 10 Alteration Animal
Sense Animals 5 Divination Self only
Skin like Wood 10 Abjuration Single target
Snare 15 Alteration Single target
Tangling Weeds 15 Alteration Single target
Level 2
Spell Name Mana Skill Target Type
Grasping Roots 35 Alteration Single target
Ward Summoned 6 Evocation Summoned beings
Level 3
Spell Name Mana Skill Target Type
Burst of Fire 7 Evocation Single target
Whirling Wind 7 Conjuration Single target
Level 4
Spell Name Mana Skill Target Type
Camouflage 15 Divination Single target
Cure Disease 20 Alteration Single target
Invoke Lightning 32 Evocation Area of effect around the target
Level 5
Spell Name Mana Skill Target Type
Cure Poison 20 Alteration Single target
Gate 70 Alteration Self only
Harmony 25 Abjuration Area of effect around the target
Level 6
Spell Name Mana Skill Target Type
Enduring Breath 35 Alteration Single target
Firefist 30 Evocation Self only
Treeform 30 Alteration Self only
Level 7
Spell Name Mana Skill Target Type
Shield of Thistles 40 Abjuration Single target
Strength of Earth 40 Alteration Single target
Thistlecoat 25 Abjuration Self only
Level 8
Spell Name Mana Skill Target Type
Ignite 21 Evocation Single target
Invisibility versus Animals 30 Divination Single target
Remove Minor Curse 25 Alteration Single target
Level 9
Spell Name Mana Skill Target Type
Endure Cold 20 Abjuration Single target
Light Healing 28 Alteration Single target
Protection of Wood 25 Abjuration Group
Starshine 50 Conjuration Self only
Level 10
Spell Name Mana Skill Target Type
Spirit of Wolf 40 Alteration Single target
Stinging Swarm 71 Conjuration Single target
Summon Drink 10 Conjuration Self only
Level 11
Spell Name Mana Skill Target Type
Halo of Light 40 Conjuration Self only
Summon Food 10 Conjuration Self only
Level 12
Spell Name Mana Skill Target Type
Bind Affinity 100 Alteration Single target
Cascade of Hail 62 Evocation Area of effect around the target
Level 13
Spell Name Mana Skill Target Type
Befriend Animal 70 Alteration Animal
Expulse Summoned 41 Evocation Summoned beings
See Invisible 25 Divination Single target
Level 14
Spell Name Mana Skill Target Type
Levitate 30 Alteration Single target
Skin like Rock 60 Abjuration Single target
Level 15
Spell Name Mana Skill Target Type
Calm Animal 45 Alteration Animal
Ring of Karana 150 Alteration Self only
Ring of Surefall Glade 150 Alteration Self only
Terrorize Animal 30 Alteration Animal
Level 16
Spell Name Mana Skill Target Type
Careless Lightning 37 Evocation Single target
Dizzying Wind 50 Conjuration Single target
Ring of Butcher 150 Alteration Self only
Level 17
Spell Name Mana Skill Target Type
Barbcoat 50 Abjuration Self only
Ring of Commons 150 Alteration Self only
Ring of Toxxulia 150 Alteration Self only
Shield of Barbs 60 Abjuration Single target
Tiny Companion 50 Alteration Caster's pet
Level 18
Spell Name Mana Skill Target Type
Cancel Magic 30 Abjuration Single target
Feral Spirit 50 Alteration Caster's pet
Lesser Succor 150 Alteration Group
Superior Camouflage 40 Divination Single target
Level 19
Spell Name Mana Skill Target Type
Endure Disease 20 Abjuration Single target
Endure Poison 20 Abjuration Single target
Healing 65 Alteration Single target
Protection of Rock 150 Abjuration Group
Ring of Home 150 Alteration Self only
Level 20
Spell Name Mana Skill Target Type
Resist Fire 50 Abjuration Single target
Ring of Ro 150 Alteration Self only
Ring of Stonebrunt 150 Alteration Self only
Wolf Form 60 Alteration Self only
Level 21
Spell Name Mana Skill Target Type
Ensnaring Roots 60 Alteration Single target
Ring of Steamfont 150 Alteration Self only
Spirit of Cheetah 20 Alteration Self only
Tremor 200 Evocation Area of effect around the caster
Level 22
Spell Name Mana Skill Target Type
Pogonip 125 Evocation Area of effect around the target
Ring of Feerrott 150 Alteration Self only
Ring of Lavastorm 150 Alteration Self only
Sunbeam 40 Divination Area of effect around the target
Level 23
Spell Name Mana Skill Target Type
Charm Animals 120 Alteration Animal
Dismiss Summoned 73 Evocation Summoned beings
Remove Lesser Curse 75 Alteration Single target
Level 24
Spell Name Mana Skill Target Type
Creeping Crud 107 Conjuration Single target
Ring of the Combines 150 Alteration Self only
Skin like Steel 100 Abjuration Single target
Level 25
Spell Name Mana Skill Target Type
Circle of Butcher 300 Alteration Group teleport
Circle of Karana 300 Alteration Group teleport
Circle of Toxxulia 300 Alteration Group teleport
Immolate 72 Evocation Single target
Ring of Misty 150 Alteration Self only
Level 26
Spell Name Mana Skill Target Type
Circle of Surefall Glade 300 Alteration Group teleport
Ensnare 35 Alteration Single target
Scale of Wolf 60 Alteration Single target
Succor: East 300 Alteration Group teleport
Level 27
Spell Name Mana Skill Target Type
Bramblecoat 75 Abjuration Self only
Circle of Commons 300 Alteration Group teleport
Protection of Steel 250 Abjuration Group
Shield of Brambles 80 Abjuration Single target
Level 28
Spell Name Mana Skill Target Type
Beguile Plants 170 Alteration Plant
Circle of Stonebrunt 300 Alteration Group teleport
Combust 85 Evocation Single target
Counteract Disease 50 Alteration Single target
Counteract Poison 50 Alteration Single target
Level 29
Spell Name Mana Skill Target Type
Circle of Home 300 Alteration Group teleport
Greater Healing 115 Alteration Single target
Harmony of Nature 100 Abjuration Single target
Imbue Emerald 200 Alteration Self only
Imbue Plains Pebble 200 Alteration Self only
Mass Imbue Emerald 600 Alteration Self only
Mass Imbue Plains Pebble 600 Alteration Self only
Level 30
Spell Name Mana Skill Target Type
Circle of Lavastorm 300 Alteration Group teleport
Fury of Air 85 Evocation Single target
Greater Wolf Form 90 Alteration Self only
Resist Cold 50 Abjuration Single target
Spirit of the Shrew 80 Alteration Single target
Level 31
Spell Name Mana Skill Target Type
Circle of Steamfont 300 Alteration Group teleport
Earthquake 375 Evocation Area of effect around the caster
Lightning Strike 149 Evocation Area of effect around the target
Ring of Iceclad 150 Alteration Self only
Level 32
Spell Name Mana Skill Target Type
Circle of Feerrott 300 Alteration Group teleport
Circle of Iceclad 300 Alteration Group teleport
Circle of Ro 300 Alteration Group teleport
Drones of Doom 145 Conjuration Single target
Succor: Butcher 300 Alteration Group teleport
Zephyr: Toxxulia 225 Alteration Single target
Level 33
Spell Name Mana Skill Target Type
Beguile Animals 170 Alteration Animal
Circle of the Combines 300 Alteration Group teleport
Expel Summoned 108 Evocation Summoned beings
Ring of Great Divide 150 Alteration Self only
Zephyr: Butcherblock 225 Alteration Single target
Zephyr: Iceclad 225 Alteration Single target
Level 34
Spell Name Mana Skill Target Type
Endure Magic 40 Abjuration Single target
Regeneration 100 Alteration Single target
Strength of Stone 65 Alteration Single target
Zephyr: Karana 225 Alteration Single target
Level 35
Spell Name Mana Skill Target Type
Pack Shrew 320 Alteration Group teleport
Pack Spirit 120 Alteration Group
Share Wolf Form 120 Alteration Group
Zephyr: Commonlands 225 Alteration Single target
Zephyr: Stonebrunt 225 Alteration Single target
Zephyr: Surefall Glade 225 Alteration Single target
Level 36
Spell Name Mana Skill Target Type
Circle of Misty 300 Alteration Group teleport
Enveloping Roots 80 Alteration Single target
Ring of Wakening Lands 150 Alteration Self only
Skin like Diamond 200 Abjuration Single target
Spirit of Ash 25 Alteration Self only
Level 37
Spell Name Mana Skill Target Type
Avalanche 200 Evocation Area of effect around the target
Ro's Fiery Sundering 50 Evocation Single target
Shield of Spikes 100 Abjuration Single target
Spikecoat 110 Abjuration Self only
Succor: Emerald Jungle 300 Alteration Group teleport
Level 38
Spell Name Mana Skill Target Type
Circle of Great Divide 300 Alteration Group teleport
Firestrike 138 Evocation Single target
Remove Curse 75 Alteration Single target
Succor: Ro 300 Alteration Group teleport
Level 39
Spell Name Mana Skill Target Type
Pack Regeneration 200 Alteration Group
Protection of Diamond 450 Abjuration Group
Ring of Cobalt Scar 150 Alteration Self only
Succor: Skyfire 300 Alteration Group teleport
Zephyr: Feerrott 225 Alteration Single target
Zephyr: Steamfont 225 Alteration Single target
Level 40
Spell Name Mana Skill Target Type
Circle of Wakening Lands 300 Alteration Group teleport
Drifting Death 189 Conjuration Single target
Form of the Great Wolf 135 Alteration Self only
Zephyr: Combines 225 Alteration Single target
Zephyr: Ro 225 Alteration Single target
Level 41
Spell Name Mana Skill Target Type
Savage Spirit 100 Alteration Caster's pet
Succor: Lavastorm 300 Alteration Group teleport
Summon Companion 50 Conjuration Self only
Level 42
Spell Name Mana Skill Target Type
Chloroplast 200 Alteration Single target
Circle of Cobalt Scar 300 Alteration Group teleport
Fixation of Ro 100 Alteration Single target
Zephyr: Great Divide 225 Alteration Single target
Level 43
Spell Name Mana Skill Target Type
Allure of the Wild 220 Alteration Animal
Banish Summoned 136 Evocation Summoned beings
Dustdevil 162 Evocation Single target
Nullify Magic 50 Abjuration Single target
Zephyr: Wakening Lands 225 Alteration Single target
Level 44
Spell Name Mana Skill Target Type
Healing Water 150 Alteration Single target
Resist Disease 50 Abjuration Single target
Resist Poison 50 Abjuration Single target
Storm Strength 85 Alteration Single target
Zephyr: Cobalt Scar 225 Alteration Single target
Zephyr: Home 225 Alteration Single target
Level 45
Spell Name Mana Skill Target Type
Engulfing Roots 100 Alteration Single target
Pack Chloroplast 400 Alteration Group
Share Form of the Great Wolf 350 Alteration Group
Zephyr: Misty 225 Alteration Single target
Level 46
Spell Name Mana Skill Target Type
Lightning Blast 234 Evocation Area of effect around the target
Skin like Nature 300 Abjuration Single target
Succor: North 300 Alteration Group teleport
Level 47
Spell Name Mana Skill Target Type
Ice 142 Evocation Single target
Shield of Thorns 120 Abjuration Single target
Thorncoat 175 Abjuration Self only
Level 48
Spell Name Mana Skill Target Type
Fire 260 Evocation Area of effect around the target
Improved Superior Camouflage 75 Divination Self only
Starfire 186 Evocation Single target
Upheaval 625 Evocation Area of effect around the caster
Level 49
Spell Name Mana Skill Target Type
Legacy of Spike 300 Abjuration Group
Protection of Nature 700 Abjuration Group
Resist Magic 85 Abjuration Single target
Vengeance of the Wild 180 Conjuration Single target
Level 50
Spell Name Mana Skill Target Type
Everlasting Breath 55 Alteration Single target
Levitation 60 Alteration Single target
Tangle 60 Alteration Single target
Level 51
Spell Name Mana Skill Target Type
Circle of Winter 150 Abjuration Group
Repulse Animal 100 Alteration Animal
Superior Healing 185 Alteration Single target
Level 52
Spell Name Mana Skill Target Type
Breath of Ro 175 Evocation Single target
Call of Karana 220 Alteration Animal
Circle of Summer 150 Abjuration Group
Egress 100 Alteration Self only
Feral Pack 200 Alteration Group teleport
Foliage Shield 85 Divination Group
Pure Blood 100 Alteration Single target
Zephyr: Lavastorm 225 Alteration Single target
Level 53
Spell Name Mana Skill Target Type
Glamour of Tunare 10 Abjuration Animal
Spirit of Scale 150 Alteration Group
Winged Death 229 Conjuration Single target
Level 54
Spell Name Mana Skill Target Type
Blizzard 332 Evocation Area of effect around the target
Form of the Howler 100 Alteration Self only
Regrowth 300 Alteration Single target
Remove Greater Curse 100 Alteration Single target
Scoriae 264 Evocation Single target
Spirit of Eagle 125 Alteration Single target
Level 55
Spell Name Mana Skill Target Type
Annul Magic 75 Abjuration Single target
Chloroblast 331 Alteration Single target
Exile Summoned 185 Evocation Summoned beings
Frost 202 Evocation Single target
Girdle of Karana 105 Alteration Single target
Nature Walker's Behest 220 Conjuration Self only
Tunare's Request 350 Alteration Animal
Vengeance of Nature 316 Conjuration Single target
Level 56
Spell Name Mana Skill Target Type
Bladecoat 235 Abjuration Self only
Breath of Karana 180 Conjuration Single target
Engorging Roots 75 Alteration Single target
Ro's Smoldering Disjunction 250 Alteration Single target
Wake of Karana 400 Alteration Self only
Level 57
Spell Name Mana Skill Target Type
Bonds of Tunare 115 Alteration Area of effect around the target
Instinctual Fear 75 Alteration Animal
Natureskin 400 Abjuration Single target
Succor 100 Alteration Group
Level 58
Spell Name Mana Skill Target Type
Circle of Seasons 400 Abjuration Group
Fist of Karana 357 Evocation Area of effect around the target
Regrowth of the Grove 600 Alteration Group
Shield of Blades 150 Abjuration Single target
Tunare's Renewal 400 Alteration Single target
Level 59
Spell Name Mana Skill Target Type
Incarnate Anew 700 Alteration Target's corpse
Legacy of Thorn 350 Abjuration Group
Protection of the Cabbage 500 Abjuration Single target
Spirit of Oak 25 Alteration Self only
Wildfire 335 Evocation Single target
Level 60
Spell Name Mana Skill Target Type
Ancient: Legacy of Blades 350 Abjuration Group
Ancient: Starfire of Ro 300 Evocation Single target
Banishment 500 Evocation Summoned beings
Entrapping Roots 200 Alteration Area of effect around the target
Form of the Hunter 150 Alteration Self only
Mask of the Hunter 100 Alteration Self only
Mask of the Stalker 150 Alteration Self only
Moonfire 263 Evocation Single target
Nature's Recovery 250 Alteration Single target
Nature's Touch 575 Alteration Single target
Protection of the Glades 1200 Abjuration Group

References

Epic

Druid Epic: Nature Walker's Scimitar

FAQ

Q: Where are the druid guild halls located?

A: We have 3 guild halls availible to us. They are located in : Surefall Glade, Kelethin, and Rivervale.

Q: Which Druid Rings are guarded?

A: It is useful to know when teleporting evil races and very low level characters, add a Spell: Superior Camouflage to the mix before departure.