Metallurgy: Difference between revisions
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Metallurgy is a custom CW system that allows players to melt down unwanted metal items and then extract more rare materials from it. Metallurgy NPCs will also accept some non-metal items in exchange for some of the metal in their stockpile. | Metallurgy is a custom CW system that allows players to melt down unwanted metal items and then extract more rare materials from it. Metallurgy NPCs will also accept some non-metal items in exchange for some of the metal in their stockpile. | ||
== '''Purpose''' == | |||
Metallurgy is designed as a system that allows players to take otherwise unneeded items and convert them into a new rare resource for using in quests, crafting, item upgrades, etc. | |||
== '''Adding Metal Weight''' == | == '''Adding Metal Weight''' == |
Revision as of 17:59, 6 November 2021
Metallurgy is a custom CW system that allows players to melt down unwanted metal items and then extract more rare materials from it. Metallurgy NPCs will also accept some non-metal items in exchange for some of the metal in their stockpile.
Purpose
Metallurgy is designed as a system that allows players to take otherwise unneeded items and convert them into a new rare resource for using in quests, crafting, item upgrades, etc.
Adding Metal Weight
There is only one way to add stored metal weight into the Metallurgy system; you have to trade items to any of the Metallurgy NPCs in game. Any item traded to a Metallurgy NPC will be melted down for a specific metal weight that is added to your stockpile. Otherwise it is:
1) Appraised by the Metallurgist and traded for a fair metal weight value (non-metal items).
2) Rejected (All stacked items, no-trade/no-drop items and other non-desirable items).
Base Yield
This is the minimum yield chance that the ore can have, assuming you have atleast hit the requisite 1% weight ratio.
For example: Tin Ore has a base yield of 30%.
ASSUME the weight ratio for Tin Ore is 10 kg/1%.
ASSUME the player has 11 kg of weight stored up.
The player would have a 31% chance of getting a Tin Ore. 30% of the chance would come from the Base Yield and 1% would come from the Weight Ratio (10kg/1%).
Weight Ratio
This is simply how much weight is required to get an additional 1% increase in potential ore yield.
For example: If the player has 35kg weight and the Weight Ratio for a particular ore is 10kg/1%, they would have a 3% chance of yielding that ore (ignoring any Base Yield that may be present).
If the player has 216kg weight and the wight ratio for a particular ore is 21kg/1%, they would have a 10% chance of yielding that ore (ignoring any Base Yield that may be present).
Yield Cap
This is simply the maximum possible yield chance that a particular ore can have, regardless of stored metal weight.
Extracted Metal Ore (Metallurgy)
The below numbers can be updated once they are fully discovered.
# | Ore | Tier | NPC | Base Yield | Weight Ratio | Yield Cap | Required for | |
---|---|---|---|---|---|---|---|---|
1 | Tin Ore | Tier 1 | Krov S'Tor | 30% | ? | ?% | None | |
2 | Copper Ore | Tier 1 | Krov S'Tor | 20% | ? | ?% | None | |
3 | Iron Ore | Tier 1 | Krov S'Tor | 10% | ? | ?% | None | |
4 | Nickel Ore | Tier 2 | Glork | 0% | ? | ?% | None | |
5 | Cobalt Ore | Tier 2 | Glork | 0% | ? | ?% | None | |
6 | Zinc Ore | Tier 2 | Glork | 0% | ? | ?% | None | |
7 | Manganese Ore | Tier 3 | Filar Sparkbender | 0% | ? | ?% | None | |
8 | Tungsten Ore | Tier 3 | Filar Sparkbender | 0% | ? | ?% | None | |
9 | Chromium Ore | Tier 3 | Filar Sparkbender | 0% | ? | ?% | None |