Megalodon: Difference between revisions

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=== Description ===
=== Description ===
TBD
Megalodon is one of the first Ancients to every grace the land of Clumsy's World and actually long before live EverQuest introduced an Ancient Megalodon. With that said, he is a fairly straight forward fight that twists and toys with that fine line of what is fun and what is laughably annoying. Megalodon makes the entire raid drunk and employs an aoe stun mechanic while being permarooted. He is not an overly complex or difficult fight, but the mechanics can drag it out.


=== Strategy ===
=== Strategy ===
TBD
To begin, make sure your Alcohol Tolerance is maxed out if you want to minimize the amount of time you spend drunk. Everyone will eventually end up drunk, but higher tolerance will delay the effects.
 
Since Megalodon is perma-rooted, your tank needs to be the closest person to the NPC and generally will maintain aggro with little effort.
 
Assign one dedicated healer to the tank and have remaining clerics take turns casting group HoTs on their groups (MGB Group HoT once you have MGB). This is more than enough to cover raid healing. Even better if you have necros helping with Zevfeers.
 
Both Tsunami and Ancient Wake deal PBAOE damage but only Tsunami is really a threat due to the stun component. Once you get drunk the mixture of the drunk stagger/wobble and Tsunami will make spell-casting nearly impossible unless you pass a channeling check.


=== Known Loot ===
=== Known Loot ===
'''Table One'''
'''Table One'''
* [http://alla.clumsysworld.com/?a=item&id=150287 Bracer of Serenity] (25%)
* [http://alla.clumsysworld.com/?a=item&id=150249 Hammer Head Hammer] (25%)
* [http://alla.clumsysworld.com/?a=item&id=150290 Dreamer's Helm] (25%)
* [http://alla.clumsysworld.com/?a=item&id=150251 Ancient Shark Gut] (25%)
* [http://alla.clumsysworld.com/?a=item&id=150291 Armguards of Lightning] (25%)
* [http://alla.clumsysworld.com/?a=item&id=150252 Hammer Head Tooth] (25%)
* [http://alla.clumsysworld.com/?a=item&id=150292 Bracer of Frost] (25%)
* [http://alla.clumsysworld.com/?a=item&id=150255 Shark-tooth Necklace] (25%)


'''Table Two'''
'''Table Two'''
* [http://alla.clumsysworld.com/?a=item&id=150286 Ring of Stone Walls] (25%)
* [http://alla.clumsysworld.com/?a=item&id=150250 Victim's Skull] (25%)
* [http://alla.clumsysworld.com/?a=item&id=150288 Ancient Lightstone] (25%)
* [http://alla.clumsysworld.com/?a=item&id=150253 Eye of Megalodon] (25%)
* [http://alla.clumsysworld.com/?a=item&id=150289 Glowing Ring] (25%)
* [http://alla.clumsysworld.com/?a=item&id=150254 Megalodon Hide Cloak] (25%)
* [http://alla.clumsysworld.com/?a=item&id=150293 Disrupting Spear] (25%)
* [http://alla.clumsysworld.com/?a=item&id=150256 Shark Gut Strung Compound Bow] (25%)


'''Ancient Weapon'''
'''Ancient Weapon'''
* [http://alla.clumsysworld.com/?a=item&id=150294 Rib Separator of the Ancients] (2%)
* [http://alla.clumsysworld.com/?a=item&id=150257 Rune Sword of the Ancients] (2%)


=== Factions ===
=== Factions ===

Latest revision as of 14:20, 11 April 2022

Megalodon
Megalodon
Race: Shark
Class: Warrior
Body Type: Animal
Level: 66
Spawn
Zone: Lake Rathetear
Location: 2630, 3677, -210
Paths: No
Stats
HP: 400,000
AC: 251
Damage Per Hit: 180 to 780
Attacks Per Round: 3
Special Attacks: Summon, Rampage
Abilities: Tsunami, Ancient Wake

Description

Megalodon is one of the first Ancients to every grace the land of Clumsy's World and actually long before live EverQuest introduced an Ancient Megalodon. With that said, he is a fairly straight forward fight that twists and toys with that fine line of what is fun and what is laughably annoying. Megalodon makes the entire raid drunk and employs an aoe stun mechanic while being permarooted. He is not an overly complex or difficult fight, but the mechanics can drag it out.

Strategy

To begin, make sure your Alcohol Tolerance is maxed out if you want to minimize the amount of time you spend drunk. Everyone will eventually end up drunk, but higher tolerance will delay the effects.

Since Megalodon is perma-rooted, your tank needs to be the closest person to the NPC and generally will maintain aggro with little effort.

Assign one dedicated healer to the tank and have remaining clerics take turns casting group HoTs on their groups (MGB Group HoT once you have MGB). This is more than enough to cover raid healing. Even better if you have necros helping with Zevfeers.

Both Tsunami and Ancient Wake deal PBAOE damage but only Tsunami is really a threat due to the stun component. Once you get drunk the mixture of the drunk stagger/wobble and Tsunami will make spell-casting nearly impossible unless you pass a channeling check.

Known Loot

Table One

Table Two

Ancient Weapon

Factions

  • None

Opposing Factions

  • None

Related Quests

  • None