Grand Arcanist Zhevan

From Clumsy's World Wiki
Revision as of 15:15, 14 April 2022 by Malevolent (talk | contribs) (Created page with "500px|thumb|right|Grand Arcanist Zhevan {| class="wikitable" ! colspan="2" style="text-align: center; font-weight:bold; background-color:#cd...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Grand Arcanist Zhevan
Grand Arcanist Zhevan
Race: High Elf
Class: Wizard
Body Type: Humanoid
Level: 66
Spawn
Zone: West Freport
Location: -311, -409, -9
Paths: No
Stats
HP: 300,000
AC: 190
Damage Per Hit: 120 to 380
Attacks Per Round: 0
Special Attacks: Summon, Unslowable
Abilities: Wizard Spells, Destroy

Description

Grand Arcanist Zhevan...

Dialogue

Eenton the Transcended says, ""

Eenton the Transcended says, ""

Eenton the Transcended says, ""

Eenton the Transcended says, ""

Strategy

Overview

Zhevan is a unique fight in that the fight takes place in an Arena. This means anyone outside the area will not be able to heal/buff someone in the arena, and vice-versa. This also means AOE spells, pets, procs, etc can hit other players and pets in the raid.

Phases

  • Phase 1: Eenton's normal abilities (Armor Shatter and Whirlwind Kick)
  • Phase 2: Eenton gains Blind Rage and starts hitting much harder and faster
Phase 1

Phase 1 is mainly about understanding and managing how you deal with Eenton's AOE. While he doesn't hit hard, he hits very fast, quads, and flurries. His attacks are relentless and in addition to that his AOE Whirlwind Kick can be quite damaging in a short period of time. It will be necessary to have healers dedicated to the raid.

On top of that he will be casting Armor Shatter on the tank, causing them to mitigate much less damage.

The simplest method of managing him is to have a 2-3 cleric CH chain on the tank and another cleric, necros, other healers watching the raid. Once your healers/necros have MGB raid healing gets easier as well. Once you get a feel for the damage output and can manage it. You're good to 25%.

Phase 2

Phase 2 begins at 25% and Eenton gains blind rage. This ability lowers his AC but increases his attack speed and attack power.

At this point your normal CH chain probably won't be able to keep up and your raid will need to start casting more spot heals. It will just depend on your tank and raid makeup.

25% is the best time to switch healers to fast heals and for DPS classes to blow disciplines.

Known Loot

Table One

Table Two

Ancient Weapon

Factions

  • None

Opposing Factions

  • None

Related Quests

  • None