Beastlord: Difference between revisions

From Clumsy's World Wiki
Jump to: navigation, search
No edit summary
No edit summary
Line 21: Line 21:
*Froglok = Rat
*Froglok = Rat


*Spells & Tomes obtainable through Victoria
 
 
Spells & Tomes obtainable through Victoria
'''51 - 52'''
'''51 - 52'''
* Spiritual Radiance
* Spiritual Radiance

Revision as of 18:20, 6 December 2022

Beastlords are the masters of the raw energies of nature. They can focus these energies into themselves and their warder pets. Beastlords are primarily a melee class, with the ability to wear leather armor and wield blunt weapons, or use their bare hands to attack.

Beastlords prepare for battle by calling on their animal warder and increasing the creature's natural abilities with spells. They share every combat with their warders, fighting beside these fierce companions or falling back to heal and aid them when needed. Beastlords learn spells to slow or damage their opponents, can heal their friends, and improve their ally's health and mana regeneration. This makes the beastlord a well-rounded ally in any group.

Beastlords can adventure solo well in many places. They depend upon coordination with their warders and well planned spells to finish every fight, but they can also aid a group through their spells and melee abilities. The beastlord is a great class for players who like the option of solo melee fights, but want to be able to help in a group.

Pets (Warders)

Beastlords are a major pet class. Although beastlords have very good melee abilities, their pets (warders) are of great importance.

  • Warders
AC is between magicians' air and earth pets.
Active defenses are also between magician air and earth pets.

Warder Type by Race:

  • Barbarian=Wolf
  • Troll=Gator
  • Wood Elf=Treant
  • Ogre=Bear
  • Gnome=Clockwork Spider
  • Iksar=Scaled Wolf
  • Dwarf = Gorilla
  • Froglok = Rat


Spells & Tomes obtainable through Victoria 51 - 52

  • Spiritual Radiance
  • Aid of Khurenz
  • Bond of the Wild

53 - 54

  • Spirit of Omakin
  • Spirit of Snow
  • Ice Shard

55 - 56

  • Omakin's Alacrity
  • Sha's Restoration
  • Spirit of Flame
  • Spirit of Zehkes

57 - 58

  • Spirit of Khurenz
  • Guard of Calliav

59 - 60

  • Spiritual Purity
  • Spirit of Khati Sha
  • Savagery
  • Sha's Advantage
  • Spiritual Strength
  • Sha's Ferocity

References

Races